Programming C# 6, (Part 8 of 12): Objects and Classes
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Programming C# 6, (Part 8 of 12): Objects and Classes

Biz Library
Updated Feb 04, 2020

Classes are one of the fundamental concepts of C# application development, because you’ll often need to work with more complex data than C#’s base data types. Classes serve as a blueprint or design: They can’t be used directly as components of an application, but you can use them to create objects whose form and behavior you control. In this course, you’ll learn about classes and objects in C#, and then learn how to create your own classes, how to declare and define them, how to use them to store data, and how to imbue them with behaviors.


Lesson 1:

  • Demo: FileInfo & DirectoryInfo
  • Demo: System.IO Namespace
  • Classes as Templates
  • Class Constructors.

Lesson 2:

  • Demo: Class Properties
  • Demo: Static vs. Instance
  • Demo: Class Methods.

Lesson 3:

  • Creating Your Own Class
  • Demo: Create a Class
  • Demo: Class Contents
  • Demo: Documentation
  • Demo: Intellisense.

Lesson 4:

  • Demo: Class View
  • Demo: Class Designer
  • Demo: Class Members
  • Demo: Private Members.

Lesson 5:

  • Demo: Class Structure
  • Demo: Constructors
  • Demo: Flesh Out the Code
  • Demo: Read-Only Field.

Lesson 6:

  • Demo: Add a Method
  • Demo: TestCustomer2
  • Demo: Getting Customer Info.